โœŠBrawl

The following moves you will get if you have successfully minted or breed a Brawl type Land Shiba:

Offensive Moves

Common

NameMove Points (MP) / AccuracyDamage

Arm Thrust

10 / 100%

20

Double Kick

9 / 100%

25

Fury Attack

8 / 100%

30

Mach Punch

7 / 95%

35

Uncommon

NameMove Points (MP) / AccuracyDamage

Double Edge

9 / 100%

25

Jump Kick

8 / 95%

30

Karate Chop

7 / 95%

35

Vital Throw

6 / 90%

40

Rare

NameMove Points (MP) / AccuracyDamage

Fist Punch

8 / 95%

30

Low Kick

7 / 95%

35

Submission

6 / 90%

40

Triple Kick

5 / 90%

45

Super Rare

NameMove Points (MP) / AccuracyDamage

Cross Chop

7 / 95%

35

Reversal

6 / 90%

40

Rock Smash

5 / 90%

45

Seismic Toss

4 / 85%

50

Legendary

NameMove Points (MP) / AccuracyDamage

Dynamic Bite

6 / 90%

40

High Jump Kick

5 / 90%

45

Mega Kick

4 / 85%

50

Mega Punch

4 / 85%

55

Defensive Moves

Common

NameMove Points (MP) / AccuracyDescription

Spikes

10 / 100%

When switching, the newly switched Land Shiba will take damage.

Supersonic

9 / 100%

Confuses the opponent for 2 turns.

String Shot

8 / 100%

Lowers opponent Speed (SPD).

Tail Whip

7 / 95%

Lowers opponent Defense (DEF).

Uncommon

NameMove Points (MP) / AccuracyDescription

Meditate

9 / 100%

Raises Defense (DEF) of the user.

Outrun

8 / 100%

Raises Speed (SPD) of the user.

Workout

7 / 95%

Sharply raises the Attack (ATK) of the user.

Yawn

6 / 90%

Turns the target to fall into sleep after 2 turns.

Rare

NameMove Points (MP) / AccuracyDescription

Detect

8 / 100%

Protects the user, but may fail if used repeatedly.

Flash

7 / 95%

Lowers opponent's Accuracy.

Focus Energy

6 / 90%

Increases critical hit ratio.

Mat Block

5 / 90%

Protects teammates from damaging moves.

Super Rare

NameMove Points (MP) / AccuracyDescription

Baton Pass

7 / 95%

User switches out and gives stat changes to the incoming Land Shiba.

Coaching

6 / 90%

Raises ally Attack (ATK).

No Retreat

5 / 90%

User cannot be switched, but doubles it Defense (DEF).

Sharpen

4 / 85%

Sharply raises Special Defense (SDEF) of the user.

Legendary

NameMove Points (MP) / AccuracyDescription

Defend Order

6 / 90%

Sharply raises Defense (DEF) of the user.

Guard Swap

5 / 90%

Swaps Defense (DEF) of the target and reduces it by half.

Lock On

4 / 85%

Attacks for 2 turns never misses.

Tail Glow

4 / 85%

Sharply raises Attack (ATK) of the user.

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