๐งAqua
The following moves you will get if you have successfully minted or breed a Aqua type Land Shiba:
Offensive Moves
Common
Name | Move Points (MP) / Accuracy | Damage |
---|---|---|
Bubble | 10 / 100% | 20 |
Splash | 9 / 100% | 25 |
Water Gun | 8 / 100% | 30 |
Whirlpool | 7 / 95% | 35 |
Uncommon
Name | Move Points (MP) / Accuracy | Damage |
---|---|---|
Aqua Jet | 9 / 100% | 25 |
Aqua Tail | 8 / 95% | 30 |
Bubblebeam | 7 / 95% | 35 |
Water Shuriken | 6 / 90% | 40 |
Rare
Name | Move Points (MP) / Accuracy | Damage |
---|---|---|
Crabhammer | 8 / 95% | 30 |
Origin Pulse | 7 / 95% | 35 |
Steam Eruption | 6 / 90% | 40 |
Water Pledge | 5 / 90% | 45 |
Super Rare
Name | Move Points (MP) / Accuracy | Damage |
---|---|---|
Surf | 7 / 95% | 35 |
Waterfall | 6 / 90% | 40 |
Water Pulse | 5 / 90% | 45 |
Water Spout | 4 / 85% | 50 |
Legendary
Name | Move Points (MP) / Accuracy | Damage |
---|---|---|
Dive | 6 / 90% | 40 |
Bone Bash | 5 / 90% | 45 |
Guillotine | 4 / 85% | 50 |
Hydro Pump | 4 / 85% | 55 |
Defensive Moves
Common
Name | Move Points (MP) / Accuracy | Description |
---|---|---|
Aqua Ring | 10 / 100% | Restores a little Health Points (HP) each turn. |
Draining Kiss | 9 / 100% | User recovers some Health Points (HP). |
Water Drown | 8 / 100% | Lowers opponent's Defense (DEF). |
Withdraw | 7 / 95% | Raises user's Defense (DEF). |
Uncommon
Name | Move Points (MP) / Accuracy | Description |
---|---|---|
Iron Defense | 9 / 100% | Raises Defense (DEF) of an ally. |
Pulverizing Water | 8 / 100% | Lowers exponentially the target's Defense (DEF). |
Scream | 7 / 95% | Knocks out the opponent and puts it in confusion state. |
Soak | 6 / 90% | Changes the target's type to water. |
Rare
Name | Move Points (MP) / Accuracy | Description |
---|---|---|
Rest | 8 / 100% | User sleeps for 2 turns, but user is fully healed. |
Leer | 7 / 95% | Lowers opponent's Defense (DEF). |
Safeguard | 6 / 90% | The user's party is protected from status conditions. |
Scary Face | 5 / 90% | Sharply lowers opponent's Speed (SPD). |
Super Rare
Name | Move Points (MP) / Accuracy | Description |
---|---|---|
Endure | 7 / 95% | Always left with at least 1 HP, but may fail if used repeatedly. |
Protect | 6 / 90% | Protects the user, but may fail if used repeatedly. |
Refresh | 5 / 90% | Cures ailment statuses. |
Swagger | 4 / 85% | Confuses opponent, but sharply raises its Attack (ATK). |
Legendary
Name | Move Points (MP) / Accuracy | Description |
---|---|---|
After You | 6 / 90% | Gives user ally a change to move first in the next turn. |
Brine | 5 / 90% | Power doubles if opponent's HP is less than 50%. |
Me First | 4 / 85% | User will attack first for the next 2 rounds. |
Rain Dance | 4 / 85% | Makes it rain for 5 turns. Ups Aqua-type moves. |
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